The structure of Monument Valley – a series of self-contained puzzles – does spark the question of what next, now that it’s made its development costs back in a couple of weeks on the App Store? More puzzle packs, for example, or a fully-fledged sequel?
“We are making some more levels, but the reasons we’re doing it are artistic reasons: there are some ideas that we didn’t get to work so didn’t put in there, but which we’d like to see work. There are some other things we’d like to try,” says McFarland.
I’m stoked to hear that Monument Valley is doing so well, obviously because first we loved the game, second, because it sounds like there will be new levels soon, and third hopefully it inspires other designers to keep up the good fight (i.e. make me more amazing games).